Mar 26, 2007, 03:20 PM // 15:20
|
#21
|
Frost Gate Guardian
Join Date: Aug 2005
Location: too far from Conwy
Guild: The Chained Swan
Profession: R/
|
Quote:
Originally Posted by XvArchonvX
There's a wierd sort of fulfillment that can come with spending a lot time on something and getting rid of it forever. Who knows, maybe I was a buddhist monk in my past life. Ashes to ashes, dust to dust.
|
Again, well said. In another vain, I read that GW 2 will be set 300 years in the future which leads to speculation about the possibility of fire arms which in turn leads me to imagine games highly informed by historical Renaissance Europe and late medieval Japan. Rich inspiration indeed; nevertheless, in such circumstances, I would greatly miss the role archery has played in GW 1. All speculation, of course; no reason to start a thread entitled "Save us from Tom Clancy's Guild Wars 2."
"Rangers lead the way."
Last edited by HalPlantagenet; Mar 26, 2007 at 06:07 PM // 18:07..
|
|
|
Mar 26, 2007, 05:01 PM // 17:01
|
#22
|
Perfectly Elocuted
|
Quote:
Originally Posted by HalPlantagenet
Again, well said. In another vane, I read that GW 2 will be set 300 years in the future which leads to speculation about the possibility of fire arms which in turn leads me to imagine games highly informed by historical Renaissance Europe and late medieval Japan. Rich inspiration indeed; nevertheless, in such circumstances, I would greatly miss the role archery has played in GW 1.
|
See that's along my line of thinking as well. I've imagined a sort of psuedo-future world kind of like something you'd see in a Final Fantasy game. Mixing classic role-playing elements with science fiction. I'm pretty sure that there will be a character that will closely resemble the Ranger of GW1, but the setting has opened up any number of possibilites for new classes. Regardless, I'm sure we'll still end up posting in the same sub-forum of GW2.
Quote:
Originally Posted by HalPlantagenet
"Save us from Tom Clancy's Guild Wars 2."
|
LOL
__________________
" Capital letters were always the best way of dealing with things you didn't have a good answer to."
|
|
|
Mar 26, 2007, 06:49 PM // 18:49
|
#23
|
Forge Runner
Join Date: Nov 2005
Profession: R/
|
Quote:
Originally Posted by HalPlantagenet
Again, well said. In another vain, I read that GW 2 will be set 300 years in the future which leads to speculation about the possibility of fire arms which in turn leads me to imagine games highly informed by historical Renaissance Europe and late medieval Japan. Rich inspiration indeed; nevertheless, in such circumstances, I would greatly miss the role archery has played in GW 1. All speculation, of course; no reason to start a thread entitled "Save us from Tom Clancy's Guild Wars 2."
"Rangers lead the way."
|
I honestly would be a bit dissapointed if guns came to GW in replacement of bows. This is part of the reason I never got into WoW and also why I am weary of dissapointment by Fable 2.
|
|
|
Mar 26, 2007, 07:07 PM // 19:07
|
#24
|
Frost Gate Guardian
Join Date: Jun 2006
Guild: Freelancing (Guildless)
|
They will probably not replace bows, either they will add a new class(not that i want it) or they will be "elite bows". By the way, when will we get crossbows.
Back on topic, was I the only one that had a problem with everyonoe havign elites/greens in faction&Nightfall. I can't wait to get another slow ride like prophecy. Hope they won'T power-levle us!
|
|
|
Mar 26, 2007, 08:24 PM // 20:24
|
#25
|
Academy Page
Join Date: Feb 2007
Profession: R/Mo
|
tbh, the only thing that coud ever replace my ranger in GW2 would be a pirate class.
HARRRRRRRRRRRRRR
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:02 AM // 08:02.
|